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2025.06 Test Assistant Changelog

  • Added Replay capabilities for recorded sessions
  • Implemented NUnit script execution support
  • Improved code completion
  • Added support for Unreal Engine 4.27 - 5.5. Note: A separate release of the Test Assistant is required for Unreal Engine support.
  • Added a game view that shows your game in the TA using repeated screenshots
  • Select objects in the game view and inspect them in the object explorer.
  • You can generate code based on clicked objects. 
  • Gamedriver’s mcp_server is hosted locally within TA to interface with Claude AI agent to help in writing gamedriver code. 
  • Added dark/light theme support with user preference saving
  • Improved font rendering
  • Enhanced log viewer with colored events based on severity
  • Added icons and improved visual feedback throughout the interface
  • Added crash reporting functionality
  • Improved connection manager with better data validation
  • Added “reconnect to last…” functionality with auto-play
  • Enhanced error reporting and user feedback
  • Better handling of connection states and timeouts
  • Improved error handling and logging throughout
  • Better memory management and race condition fixes
  • Enhanced property grid formatters for built-in C# types
  • Enhanced recorder with improved event handling
  • Added support for touch/tap events
  • Better handling of mouse and keyboard input
  • Improved frame timing and event synchronization
  • Fixed UI thread dispatching issues
  • Resolved object tree rendering race conditions
  • Improved license validation and error handling
  • Fixed various crashes and memory leaks
  • Better handling of file operations and settings persistence
  • Added comprehensive tooltips throughout the interface
  • Improved HPath debugging capabilities
  • Enhanced object explorer with better tree navigation
  • Added status indicators for recorder and connection states